Year 7 Assessment - Next Step Resources - Games
Year 7 contact time: 2 hours per fortnight
Report Code | Key knowledge/skill | Next steps resource(s) |
TERM 1 | ||
GA1 |
INVASION 1: 1.Movement with and without the ball. 2.Execution of core skills (Dribbling, Passing, Shooting) 3.Outwitting Opponents in a competitive game situation 4.Developing Physical Literacy (run, jump, kicking, control) |
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GA2 |
NET/WALL 1: 1.Anticipation & Coordination Skills (Physical Literacy) 2.Execution of core skills (fore/back hand clear, serve) 3.Outwitting Opponents in a competitive game situation 4.Developing an understanding of warm ups + basic rules |
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GA3 |
CREATIVE 1 DANCE: 1.Basic replication of movements (dance steps) 2.Timing, coordination and body management skills 3.Combining movements & creativity 4.Development of communication, working as a group |
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GA4 |
OUTDOOR EDUCATION: 1.Maps and basic orientating skills 2.Orientating and thumbing the map 3.Competitive orienteering skills at speed 4.Problem solving outdoor education skills |
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TERM 2 | ||
GA5 |
NET/WALL 2: 1.Anticipation & Coordination Skills (Physical Literacy) 2.Execution of core skills (forehand, backhand & serve) 3.Outwitting Opponents in a competitive game situation
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GA6 |
INVASION 2: 1.Physical Literacy (Running, jumping, coordination & Body Control) 2.Execution of core skills (Passing, Receiving & Tackling) 3.Outwitting Opponents in a competitive game situation 4.Develop knowledge of the game rules |
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GA7 |
CREATIVE 2: 1.Basic replication of movements (rolls, jumps, turns, travel, balance) 2.Development of physical literacy (body tension, balance, control) 3.Developing creative thinkers (choreography of sequences) 4.Team workers/Effective participants (group sequences) |
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TERM 3 | ||
GA8 |
INVASION 3:
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GA9 |
PERFORMING AT MAX: 1.Basic replication of fitness movements
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GA10 |
STRIKING AND FIELDING: 1.Anticipation & Coordination Skills (Physical Literacy Development) 2.Execution of core skills (batting + bowling, throwing + catching) 3.Outwitting Opponents in a competitive game situation 4.Developing an understanding of warm ups and basic rules |
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